FlipBook
Camera Traditional animators used to use an animation camera to shoot their animation. The camera could zoom in on the artwork and when they wanted to pan or rotate the images they just moved the peg bar that the cels were attached to. Now days they do it with computers and specialized software. FlipBook Camera FX is the fastest and easiest way there is to add these same camera moves, and more, to your FlipBook scenes. Each level can have its own peg bar and you can move them individually or group multiple levels together to move them in unison. You can also blur the images and dissolve or fade them in and out. And with variable preview size and quality you can see your camera moves as fast as you want. Camera moves can also save you a lot of drawing time. For example, let's say you want to zoom in on a car as it moves across the scene. You could draw the car again and again, frame after frame rotating the wheels as you draw each one a little bit bigger than the previous one. OR you can draw one car and one wheel and let FlipBook Camera zoom in as it moves the car and rotates the wheels. And it's easier than you'd think.
Pan
Rotate
Zoom
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